Castlevania: Lords of Shadow 2


I never got to play the first Castlevania: Lords of Shadow in it’s entirety. I did play the demo, and a bit of the final build, and I found it rather enjoyable. It seemed to take many cues from God of War, which isn’t a bad thing in my book. Unfortunately, too many awesome games come out all the time, and I have to sweep some aside in favor of other titles that aren’t hindered by lackluster prequels and the occasional blockbuster hit. But here we are, less then 2 years after the release of it’s predecessor, announcing Castlevania: Lords of Shadow 2. Really compelling title they have there…

Disregarding the standardized sequel titling, the trailer shows off some pretty cool CG animation. Like many E3 announcement trailers we have ZERO gameplay elements here. We do see the hero of the first game use some pretty wicked vampire moves. *SPOILER* I think he’s a vampire now. He does that cool teleport with the BAMF smoke employed by Nightcrawler in X2, and he summons a sweet looking whip of evil that he uses to dispatch the attacking armies, which were more then likely sent in to stop the new Dracula from eating everyone. Of course they can’t, because he’s goddamned Dracula! Anyway, I like the segment with the giant wooden robot that get’s devoured by the smoke dragon thing.

Oh! There’s a cliffhanger in the trailer! Because every good trailer needs either the post-title surprise or the overly drawn out cliffhanger.

Checkout the trailer here, and tell us what you think about another visit to Castlevania: Lords of Shadow.

is not a boss.

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